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Resources: Ten Critical Literacy & Technology Activities (Part 2)
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The Microsoft Monopoly trial has placed computing in the news and increased the
number of stories related to computer technology that are covered on the news. Choose
a statement made by one of the major players in the monopoly trial (Bill Gates, the
chair of Netscape, and so on). Do a close reading of the way that the speaker talks
about computers and computer technology. How does the speaker think about the people
who use computers? How does the speaker talk about what computers can do? Does the
speaker have different assumptions from the general public? Consider, for instance,
all this discussion surrounding the definition of a web browser. How do you and your
friends define web browser, and how do your definitions compare to the ones that are
used in the statements that have been released? For this paper, your job is to focus
on how the trial is defining something about computers or computer technology and
compare that definition to what you see in the world around you.
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Write a parody of an advertisement for a particular kind of computer, for a
particular kind of software, or a particular Internet Service Provider (AOL,
Compuserve, and AT&T Worldnet are Internet Service Providers). Think about the ways
that the technology you're exploring are presented in typical advertisements. What
kind of people are shown? Or are there people? What are the computers doing? What
aren't they doing? Once you've thought about that way that advertisements are done,
write a parody that makes a point about the way that way that computers and technology
are presented. Remember not just to make fun of the advertisement, but to make a point
about something like access to computers or about the reality of using
computers.
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Computers are often portrayed as an invention that has changed life drastically.
Think about inventions that are historically portrayed as dramatically shifting
life--the automobile, electricity, the locomotive, and so on. Do computers fit in
this group? Have they had a drastic effect upon your life or upon the lives of people
that you know? How have that effected (or not) society in general? Write a paper that
argues your position--Are computers life changing? Will they change society as we
know (or knew) it? Be sure to use evidence to support your claim.
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Analyze the portrayal of computers in television science fiction shows or in motion
pictures. What do computers and computer-based technologies look like? What can
computers do? How do they work? Consider how the science fiction portrayal compares to
the real knowledge about computers at the time that the work was published or filmed
(in other words, if you're analyzing the computers on the original Star Trek
television series, you need to compare the Star Trek computer to the technology
available in the late 1960s rather than to the technology available today). How do you
account for the differences between the technology available when the piece was
written and the technology that is shown in the film or episode? What does the
portrayal of computers tell you about the way that people thought about computers when
the show was written?
NOTE: This assignment can easily be shifted to an analysis of science fiction
novels or short stories.
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What are the dangers of computers that are shown in the news, in advertisements,
and in popular culture? You can begin your list with dangerous hackers, viruses, and
hard drive crashes. And, of course, there's a great deal of information on the
possible troubles of the shift to the Year 2000. What is the point of discussing these
dangers? What kind of language is used to talk about them? What are the reporters and
advertisers trying to communicate? Analyze the purpose and audience for the
discussion. What is the point of view? How is the point of view communicated? How does
the point of view affect the way that the ideas are discussed? What details are
included? What is explained--and what isn't?
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Take a look at what you see on-screen in a particular computer program. Consider
the menu commands, the dialog box names, and the design of what you see on-screen.
What can you tell about the designers by the names and the design that they use in the
program? Who does the designer think will use the program? What does the designer
assume that the user knows (and doesn't know)? What terms does the designer assume
that the user is familiar with? Where is online help available (and where is it
missing)? Is the program ADA-compliant*? Write a paper that analyzes the computer
designer's vision of the users with attention not only to who the designer is thinking
of but also to the users that the designer leaves out.
**ADA-compliant means compliant with the Americans with Disabilities Act. You can
find information on ADA compliance with a simple Internet search, but at its most
basic it means that a piece of software can be used by someone who visually impaired
or hearing impaired. Think about the way that the program is used--if the only
indication of something is a change in color, will someone who is color blind
understand? if the only indication of an error is that the computer beeps, will a
hearing-impaired user know what is going on? Consider such issues as you examine your
software.
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Examine a program that claims to show a realistic vision of its topic (or a vision
based on reality). Consider a simulation program such as SimCity or Microsoft Flight
Simulator; or take a look at the way that people, places, and events are portrayed in
the Carmen SanDiego series. Think about the way that humans are portrayed in medical
education software like Adam. Choose a particular program and analyze the way that the
designers think about their topic--just how realistic is their vision? what is
included and what is left out? What can you tell about the designers biases? How does
the designer's vision affect the value of the program? [Based on an assignment
described by Anne Wysocki of Michigan Technological University, at the Computers and
Writing Conference in Gainesville, Florida.]
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Examine a program designed to help you complete a task such as write a paper, draw
a picture, or calculate data in a spreadsheet. You might choose any program in
Microsoft Office, PhotoShop, Word Perfect, Illustrator, Freehand, or Quicken. Take a
close look at the program that you've chosen--what does it do? what abilities does
it leave out? Once you've thought about the program and the things that it does,
analyze the designer's vision of the task that the program is meant to help the user
complete. How does Microsoft define 'writing' if you consider Microsoft Word as a
writing tool? How does Adobe define 'art' if you base their definition on what you see
in PhotoShop? What do the designers think is important, and what do they leave out?
Look at the activities that the program supports, the ease of using the tool, and the
way that the features are named. Your paper should analyze the task that the tool
supports and the ways that it supports it.
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Take a critical look at something that most people never consider--Look at the
fonts that are available on a computer that you have access to. You'll see font such
as Arial, Courier, Monaco, Chicago, Schoolbook, Wingding, Verdana, and Colonna. Create
a system of classification that makes sense of the naming conventions that are used.
What connections are there between the names and the appearance of the fonts? As you
create your system, give attention to the reasons for the categories that you
find--why, for instance, are some fonts named after cities? why are some given
women's names (Arial, Desdemona, etc.) Your paper should provide both a basic
classification system and some interpretation of the reasons for the apparent
categories.
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How is money spent on computers at your school, where you work, or in a local
business or government? For your paper, do some investigative work--dig around and
find out where the money comes from and what it is spent on. Who proposes ways to
spend the money? Who makes the decisions? Who are resources provided for--and who is
left out? What kind of training and support are available? Once you've completed your
research, write a paper that explains how technology is valued and the ways that
technology users are defined at your school, where you work, or in the business or
government agency you've investigated. Alternately, you can write a paper that
proposes a change in the process that is used to decide how money is spent or a paper
that suggests a specific technological need that should be addressed in future
spending. [Based on an assignment described by Dickie Selfe of Michigan Technological
University, at the Computers and Writing Conference in Gainesville, Florida.]
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